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	<title>Comments on: &#8220;Meaningful Thought&#8221;</title>
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	<link>http://craigostrin.com/2009/06/meaningful-thought/</link>
	<description>&#34;Videogame&#34; is one word</description>
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		<title>By: Craig</title>
		<link>http://craigostrin.com/2009/06/meaningful-thought/comment-page-1/#comment-3250</link>
		<dc:creator>Craig</dc:creator>
		<pubDate>Mon, 15 Jun 2009 21:22:36 +0000</pubDate>
		<guid isPermaLink="false">http://craigostrin.com/?p=132#comment-3250</guid>
		<description>And one of the great things about Nathan Drake is that his character isn&#039;t just conveyed in the well-voiced cut scenes, but also in every move he makes.</description>
		<content:encoded><![CDATA[<p>And one of the great things about Nathan Drake is that his character isn&#8217;t just conveyed in the well-voiced cut scenes, but also in every move he makes.</p>
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		<title>By: George</title>
		<link>http://craigostrin.com/2009/06/meaningful-thought/comment-page-1/#comment-3243</link>
		<dc:creator>George</dc:creator>
		<pubDate>Tue, 09 Jun 2009 06:10:49 +0000</pubDate>
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		<description>This is the main reason that I&#039;m so fond of Uncharted. Nate makes an excellent protagonist because he not only has flaws, he actually overcomes them throughout the story. But the sad truth is that we&#039;ve been trained to expect one-dimensional heroes in games, and I would never have noticed what a good character he is if Beige hadn&#039;t gone out of his way to point it out.

The problem is not just that we don&#039;t know how to make compelling characters; it&#039;s that we don&#039;t recognize them even when we HAVE them.

Also, I got your email! It&#039;s just taking me a while to reply because Full Sail is keeping me super busy and I want to send you a cogent response.</description>
		<content:encoded><![CDATA[<p>This is the main reason that I&#8217;m so fond of Uncharted. Nate makes an excellent protagonist because he not only has flaws, he actually overcomes them throughout the story. But the sad truth is that we&#8217;ve been trained to expect one-dimensional heroes in games, and I would never have noticed what a good character he is if Beige hadn&#8217;t gone out of his way to point it out.</p>
<p>The problem is not just that we don&#8217;t know how to make compelling characters; it&#8217;s that we don&#8217;t recognize them even when we HAVE them.</p>
<p>Also, I got your email! It&#8217;s just taking me a while to reply because Full Sail is keeping me super busy and I want to send you a cogent response.</p>
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