<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Craig Ostrin &#187; Games</title>
	<atom:link href="http://craigostrin.com/category/games/feed/" rel="self" type="application/rss+xml" />
	<link>http://craigostrin.com</link>
	<description>&#34;Videogame&#34; is one word</description>
	<lastBuildDate>Wed, 07 Jul 2010 00:17:02 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>&#8220;Meaningful Thought&#8221;</title>
		<link>http://craigostrin.com/2009/06/meaningful-thought/</link>
		<comments>http://craigostrin.com/2009/06/meaningful-thought/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 00:18:02 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://craigostrin.com/?p=132</guid>
		<description><![CDATA[I know I haven&#8217;t written in a while. Finals dominated April, and I&#8217;ve been preoccupied with a slew of activities this summer (more on this later). I just wanted to put this up before I forget. This is a comment I wrote (with slight edits) on Chris Remo&#8217;s response to the question of Dante&#8217;s Inferno: [...]]]></description>
		<wfw:commentRss>http://craigostrin.com/2009/06/meaningful-thought/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Benefit of a Creative Vision</title>
		<link>http://craigostrin.com/2009/04/the-benefit-of-a-creative-vision/</link>
		<comments>http://craigostrin.com/2009/04/the-benefit-of-a-creative-vision/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 21:45:37 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Marketing]]></category>

		<guid isPermaLink="false">http://craigostrin.com/?p=114</guid>
		<description><![CDATA[George Kokoris wrote an excellent post about the necessity of &#8220;personal inspiration&#8221; in game design, inspiration that needs to come from outside our own industry, he argues. He highlighted Dead Space: Extraction in this IGN interview with executive producer Steve Papoutsis as an example of what happens when a game is completely devoid of personal [...]]]></description>
		<wfw:commentRss>http://craigostrin.com/2009/04/the-benefit-of-a-creative-vision/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why Don&#8217;t We Finish Games?</title>
		<link>http://craigostrin.com/2009/03/why-dont-we-finish-games/</link>
		<comments>http://craigostrin.com/2009/03/why-dont-we-finish-games/#comments</comments>
		<pubDate>Sat, 14 Mar 2009 08:44:01 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[backlog]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[comic con]]></category>
		<category><![CDATA[ken levine]]></category>
		<category><![CDATA[pile of shame]]></category>
		<category><![CDATA[squad]]></category>
		<category><![CDATA[story]]></category>

		<guid isPermaLink="false">http://craigostrin.com/?p=90</guid>
		<description><![CDATA[&#8220;I think my first reaction when I heard some news about [BioShock's] end was like, &#8216;People got to the end?&#8217;&#8221; said 2K Boston&#8217;s Ken Levine at a New York Comic-Con panel last month. Now, in what other storytelling medium would you ever hear that come out of a creator&#8217;s mouth? An incomplete film or novel [...]]]></description>
		<wfw:commentRss>http://craigostrin.com/2009/03/why-dont-we-finish-games/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Quick Hits #2</title>
		<link>http://craigostrin.com/2009/02/quick-hits-2/</link>
		<comments>http://craigostrin.com/2009/02/quick-hits-2/#comments</comments>
		<pubDate>Sun, 15 Feb 2009 03:59:09 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[Halo Wars]]></category>
		<category><![CDATA[HAWX]]></category>
		<category><![CDATA[opinion]]></category>

		<guid isPermaLink="false">http://craigostrin.com/?p=58</guid>
		<description><![CDATA[More on what I&#8217;ve been playing. Halo Wars It&#8217;s probably best that this has some separation from the bit on Killzone 2. Sure, they&#8217;re not in the same genre, but we all know how crazy the Internet can be. It&#8217;s hard to tell how much my enjoyment of the Halo Wars demo stems from my [...]]]></description>
		<wfw:commentRss>http://craigostrin.com/2009/02/quick-hits-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Quick Hits</title>
		<link>http://craigostrin.com/2009/02/quick-hits/</link>
		<comments>http://craigostrin.com/2009/02/quick-hits/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 07:02:29 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[FEAR 2]]></category>
		<category><![CDATA[Killzone 2]]></category>
		<category><![CDATA[opinion]]></category>

		<guid isPermaLink="false">http://craigostrin.com/?p=37</guid>
		<description><![CDATA[I&#8217;m still planning to write up my thoughts on why people don&#8217;t finish games, and why it matters, but this week is incredibly hectic for me. So, instead of leaving this page barren for almost two weeks, I&#8217;m going to bang out a quick article on what I&#8217;ve been playing (answer: mostly demos). I hope [...]]]></description>
		<wfw:commentRss>http://craigostrin.com/2009/02/quick-hits/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Pile of Shame</title>
		<link>http://craigostrin.com/2009/01/pile-of-shame/</link>
		<comments>http://craigostrin.com/2009/01/pile-of-shame/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 13:33:42 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[1UP]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[shame]]></category>
		<category><![CDATA[squad]]></category>

		<guid isPermaLink="false">http://craigostrin.wordpress.com/?p=33</guid>
		<description><![CDATA[As far as I know, the term &#8220;Pile of Shame&#8221; originated on an old 1UP Yours episode, spawning a brilliant, albeit short-lived, experiment. The concept was that the Yours crew would revisit an underrated title as the community played along and participated in the discussion via the message boards. While 1UP Yours&#8217; brief endeavor flared [...]]]></description>
		<wfw:commentRss>http://craigostrin.com/2009/01/pile-of-shame/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3?http://download.gamevideos.com/Podcasts/060906.mp3" length="26460881" type="audio/mpeg" />
		</item>
	</channel>
</rss>
